brawler

Growl

Don’t be fooled by the key art depicting the game’s protagonist as some sort of Indiana Jones inspired bad ass. You won’t be raiding tombs and seeking treasure but instead taking out poachers and freeing captured animals. Basically the human equivalent of Sonic the Hedgehog. Lest you get hippy notions of peace and happiness and frolicking with animals the game is actually pretty brutal and gory an...[Read More]

DJ Boy

What the hell happened here? How could Kaneko mess up a simple port of DJ boy so badly? Let’s be clear, I’m not holding up DJ boy as some paragon of the genre. It was simply an enjoyable brawler with a unique aesthetic and well within the Genesis’ capabilities. This sad home port loses most of the arcade games charm and is simply a bad game. Donald J. Boy is well known in the streets a...[Read More]

X-Men: Children of the Atom

As a lifelong comic book fan seeing my favorite characters take to the streets and engage in fisticuffs was a dream come true. And with Capcom doing the honors there was little to fear. X-Men: Children of the Atom was an awesome game when released in the arcade in 1994 and its home ports would have been welcome if they were a bit timelier. The Saturn version didn’t hit until close to 1997 and the ...[Read More]

Renny Blaster

When Rondo of Blood was passed over for a US release I was dismayed to say the least. As one of the lone Turbo Grafx owners in my neighborhood it was supposed to be the game that justified owning the damn system in the first place (at least in my mind) but it simply wasn’t meant to be. Let’s ignore the fact that I sure as hell didn’t have the three or four hundred dollars needed to play it if Kona...[Read More]

Marvel Super Heroes: War of the Gems

I joined the 32-bit generation a little bit late and so had to make due with my Super Nintendo and Genesis until 1997. While I certainly had nothing to complain about as the later years for both consoles produced some true classics it did start to sting as the more advanced arcade games were no longer receiving 16-bit ports. Marvel Super Heroes was one of the last big arcade games I had the chance...[Read More]

Great Battle Cyber

Trying to parse out which titles in the long line of super robot and sentai games that Bandai has put out are actually good is harder than you can possibly imagine. There are innumerable Gundam, Kamen Rider, and Ultraman games under strange names that I dare you to try and figure out. The Compati Hero series is a crossover between these three brands and on paper it should be awesome. However the r...[Read More]

The Lord of the Rings: the Two Towers

When you think of the Lord of the Rings you think of an epic adventure. I certainly wouldn’t begrudge anyone from assuming that the games that would accompany the three Peter Jackson movies would probably be action RPGs but kudos to Electronic Arts for defying expectations and creating some of the best beat em ups released in years. From the nuanced combat to its slavish devotion to the source mat...[Read More]

Dynamite Cop

It’s no exaggeration to say that by the end of the 16-bit era the beat em up genre was a bit long in the tooth. At least on console. Even with that in mind it was a bit sad to see the genre all but disappear during the 32-bit days outside of a few really bad games. The sad thing is there many great arcade titles that were really moving the genre forward that would never see a home release. Dynamit...[Read More]

Sengoku

Sengoku was one of those Neo Geo games I always wanted to play in the arcade but because it occupied a spot in a four slot MVS unit that had Samurai Shodown it almost never happened. The one or two times I finally did get to play it I found a pretty good brawler that didn’t set the genre on fire but offered a few nice features that set it apart. I looked forward to the SNES port by Data East but i...[Read More]

The Adventures of Bayou Billy

The Adventures of Bayou Billy should have been a great game. And in fact it is in its original Japanese form as Mad City. But someone decided to screw with the game’s balance for…..reasons and ruined what should have been another feather in Konami’s cap. Bayou Billy is an aggravating game not just because it is insanely difficult but because above all the frustration you can see the awesome game u...[Read More]

Rollergames

For the longest time I ignored Rollergames. In my mind I associated it with that corny TV show from 1989 that my mom probably watched and assumed that the game would be more of the same tripe. Well to a certain extent it is. But! Leave it to Konami to take such a simple premise and make a pretty decent platformer out of it. Unlike the arcade game (which they also produced) that was true to the sho...[Read More]

Gaiapolis

As shallow as many of them were I do genuinely miss the beat em up genre. Games like Final Fight showed just how amazing the genre could be but unfortunately it was run into the ground during the 16-bit era by games that didn’t aspire to be more than simple clones. It sucked because the brawlers at the tail end of that era were actually evolving and really turning into something special thanks to ...[Read More]

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