Fighting

Darkstalkers

By the mid-90s SNK’s fighting game factory was running at full capacity, with a series to cover a variety of niches. Curiously Capcom did not follow suit and were content to pump out further iterations of Street Fighter. But it was only a matter of time and when they did finally pursue a new IP Darkstalkers was the result. Both visually and gameplay wise Darkstalkers was years ahead of its time an...[Read More]

Kidou Butoden G-Gundam

I have mixed feelings about the various Mobile Suit Gundam series but the one thing I can say for sure is that I hate Gundam Seed. And that I kind of like G-Gundam. G-Gundam absolutely embraces its stupidity and whether I actually like it or not I can at least respect that. The entire premise behind this particular edition of the series was definitely inspired by the fighting game craze (namely St...[Read More]

Cyberbots

With the advent of the Saturn and PlayStation in the mid-90s the chances of seeing home ports of all the big budget arcade games increased dramatically. While the 3d games like Tekken and Ridge Racer were exciting I looked forward to the 2d stuff more, specifically Capcom and SNK’s fighting games.   I was still too young to know the ins and outs of game development but knew games like Darkstalkers...[Read More]

Fatal Fury 2

I think we can all agree that some of the first Neo Geo to SNES and Genesis ports were pretty dire. Fatal Fury suffered heavily in the transition from SNK’s beast of a console, to the point where I’m sure many wondered if faithful conversions of some of the biggest arcade games of the time were possible. Then Street Fighter 2 happened and showed that with larger cartridges (ROM not physical carts)...[Read More]

Power Stone

It is interesting to look back on Capcom’s history with 3d fighting games. Where they more or less invented and perfected the modern interpretation of 2d fighters their 3d efforts, at least in the beginning, were less than thrilling. While some were solid efforts like Street Fighter Ex others like Star Gladiator, Tech Romancer, and Rival Schools suffered from numerous issues that prevented them fr...[Read More]

Battle Arena Toshinden: URA

Toshinden URA what? It sure as hell isn’t a good fighting game. The jokes can practically write themselves. Battle Arena Toshinden managed to fool thousands with its arcade quality graphics but it didn’t take long before everyone realized the gameplay was shallower than a kiddie pool. By the time Toshinden 2 came around better 3d fighters such as Tekken 2, Virtua Fighter 2, and Soul Edge had shown...[Read More]

Bushido Blade

When gaming fully embraced 3d with the dawning of the 32-bit platforms nearly every genre went through a renaissance period of seemingly infinite possibilities now that their 2d boundaries had been shattered. Platformers, first person shooters, and racing games saw the most benefit and while games like Tekken and Virtua Fighter showed some of the benefits of 3d they were still fought on a 2d plane...[Read More]

Fatal Fury (SNES)

I don’t think it’s a stretch to assume that the vast majority of us who grew up in the 80s and 90s did not have the money to buy a Neo Geo.  At $600 you would have to hold your parents at gunpoint if they even had the cash to spare.  So the only way to experience that high quality arcade gaming at its finest would be to plunk down all of your spare change in a coin op or hope for 16-bit ports.  Ta...[Read More]

Eternal Champions

When Street Fighter 2 was successfully ported to the SNES in 1992 it was a phenomenon that is rarely seen in the industry.  This was the hottest arcade game of the time, possibly ever, now available for the newest console on the market and more or less arcade perfect to our untrained eyes.  Needless to say Genesis owners had no choice but to swallow that L and look on in envy.  Sega of America wer...[Read More]

World Heroes 2

Being a Neo Geo fan in the early to mid-90s was a painful proposition for those of us that were only teenagers at the time.  You’d love the games in the arcade but to actually own a Neo Geo back then you had to be an adult with a job, rich, or pull a knife on your parents.  Which is where Takara comes into the picture.  Takara made a name for themselves during the 16-bit era by publishing ports of...[Read More]

Gundam the Battle Master

In Japan Gundam is an institution.  Bandai has set up an entire cottage industry of goods based around the franchise that caters to all needs and hobbies including manga, anime, model kits and of course games.  There have been hundreds of Gundam games spanning the last 3 decades however the US has seen a little more than a handful of these titles.  Truth be told we’re not missing much in a good 80...[Read More]

Art of Fighting

At the time of SNK’s fighting game renaissance Art of Fighting was one of its most unique series and next to World Heroes less popular.  As the next game to follow Fatal Fury and to also back in Street Fighter 2’s light it had its fans but its gameplay systems were probably a bit too far out of the norm for most to take a shine to.  Takara, who had started making a name for themself publishing the...[Read More]

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