Konami

Dragon Scroll

I’m always kind of amazed that with the popularity of the Legend of Zelda the US and Europe received very few of the games that were inspired by it in Japan. Over in Japan there is quite a large volume of action RPGs that have almost the exact same structure (as well as more Dragon Quest clones than should be legally allowed) with some of them being actually really good games. Konami’s Dragon Scro...[Read More]

Castlevania III (Japan)

I’ve wanted to do a thorough review on this one for quite some time. For years I’ve read about the differences between Castlevania III and its Japanese counterpart, Akumajou Densetsu. Most of that information was concerning the music but rarely ever went into the gameplay changes between the two versions of the game. Some of the alterations are significant and worth noting and I will admit if give...[Read More]

Contra Spirits

It’s interesting just how many unlicensed and bootleg variants of Contra are out there. There are enough for it to be its own subgenre at this point. I can see why: even though it was released early in the system’s lifespan Contra remains one of the NES’s best action games. Hell it is one of the few games that I actually enjoy playing in coop. While many of these unlicensed games are terrible Cont...[Read More]

The Adventures of Bayou Billy

The Adventures of Bayou Billy should have been a great game. And in fact it is in its original Japanese form as Mad City. But someone decided to screw with the game’s balance for…..reasons and ruined what should have been another feather in Konami’s cap. Bayou Billy is an aggravating game not just because it is insanely difficult but because above all the frustration you can see the awesome game u...[Read More]

Rollergames

For the longest time I ignored Rollergames. In my mind I associated it with that corny TV show from 1989 that my mom probably watched and assumed that the game would be more of the same tripe. Well to a certain extent it is. But! Leave it to Konami to take such a simple premise and make a pretty decent platformer out of it. Unlike the arcade game (which they also produced) that was true to the sho...[Read More]

Gungage

I wonder why Gungage was released only in Europe and Japan. There was definitely a shortage of arcade style action games and it wasn’t as if the two Contra games were filling that void. Games like One and Apocalypse were good but flawed, a trait that Gungage also shares. While this is not most accomplished game within the genre there were certainly far worse games shitting up store shelves that wo...[Read More]

Mission Impossible

My view of Mission Impossible is incredibly skewed for some reason and I’ve never been able to tell why. The game is every bit as good as the rest of Konami’s classic NES lineup yet it seems to fly under the radar. That fact is doubly strange considering just how popular the movies starring Tom Cruise have been worldwide. It seems natural that Konami would make a game that features stealth element...[Read More]

Gaiapolis

As shallow as many of them were I do genuinely miss the beat em up genre. Games like Final Fight showed just how amazing the genre could be but unfortunately it was run into the ground during the 16-bit era by games that didn’t aspire to be more than simple clones. It sucked because the brawlers at the tail end of that era were actually evolving and really turning into something special thanks to ...[Read More]

Pop’n Twinbee

The Twinbee style of shooters never really appealed to me, although I must admit that my disdain comes from playing Stinger on the NES. After spending the better part of two hours going to and from the department store to buy a new game only to be greeted by…..that I’m pretty sure soured me on the series’ mechanics. Turns out all I needed was to play the right games. Detana Twinbee really changed ...[Read More]

TwinBee 3: Poko Poko Daimaō

Well they certainly tried with the Twinbee series on NES. For all of their faults the Famicom editions of the games had good ideas buried under average production values. My experience with the series for the longest time came from Stinger, and I was not impressed to say the least. After spending a few hours with family on the bus and walking to buy a new game that was what we came home to. Yeah. ...[Read More]

Gradius Gaiden

I’ll always lament the death of the shmup in the transition to 3d. There were still a few released in the US thanks to Working Designs and their Spaz label but the truly exceptional games in the genre were left to become high priced imports. Honestly I could see it coming; dear god were the Genesis,Turbo Grafx-16 and especially the arcade overrun with these games and as much as I like a nice shoot...[Read More]

Sparkster (SNES)

Konami’s Rocket Knight Adventures was one of the few mascot platformers to truly bring something new to the table back in 1993 and was able to rise above the sheer overload of terrible, generic platformers to achieve greatness. In a year filled with numerous excellent Genesis titles such as Ecco the Dolphin, Gunstar Heroes, and Shinobi III it still managed to stand out so it should come as no surp...[Read More]

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