Cruis’n USA

I remember when Cruis’n USA and Killer Instinct were shown off and allegedly were using Nintendo 64 technology. It was 64-bits! Fuck your 32-bits, they were leap frogging that shit! Both games seemed far ahead of their time and the prospect of arcade perfect ports of these two games on Nintendo’s future console made many […]

Outrun

I love Outrun and it’s funny to track my history with the series as I came to it in a backwards fashion. The pretty good Master System conversion was my first exposure to it and while good my mind was blown upon seeing the arcade game. The ridiculous number of scaling sprites was practically a […]

Daytona USA: Championship Circuit Edition

The anticipation for the Saturn port of Daytona USA was only matched by the disappointment of its technical shortcomings. For those that stuck with it the gameplay was more or less accurate but it’s kind of hard to appreciate when the game is damn near building the track right in front of your face. The […]