Gamecube

Metroid Prime

Metroid Prime should not have worked. When the game was first announced to use the first person perspective it would be an understatement to say that many expected the worst. It also didn’t help that its developer, Retro Studios, had undergone turmoil within the company leading to Nintendo having to step in and create order from the chaos. The series was known for its tight focus on platforming in...[Read More]

The Lord of the Rings: the Two Towers

When you think of the Lord of the Rings you think of an epic adventure. I certainly wouldn’t begrudge anyone from assuming that the games that would accompany the three Peter Jackson movies would probably be action RPGs but kudos to Electronic Arts for defying expectations and creating some of the best beat em ups released in years. From the nuanced combat to its slavish devotion to the source mat...[Read More]

Wave Race Blue Storm

I can safely say that I’ve sunk more hours into Wave Race 64 than any other racing game outside of Super Mario Kart. I went into it with no expectations and was completely blown away. Who would have thought a sequel to a little known Game Boy title would be one of the most stunning games of that generation? So of course when Wave Race Blue Storm was announced they had my immediate attention. Altho...[Read More]

Lost Kingdoms

These days From Software are mostly known for the Dark Souls series of games as well as an endless parade of Armored Core sequels and expansions. However before they hit the mainstream they were a diverse developer and one of their most unique efforts was Lost Kingdoms, a game centered around card battling conveniently around the time Yugioh hit America. Games that feature card based battles have ...[Read More]

Mario Kart Double Dash

Mario Kart Double Dash is often looked on as the black sheep of the series as it introduced many new elements that were not fully embraced by the fans.  Let’s face it, innovating within the kart racing genre (or racing games in general) is damn near impossible as their mechanics are pretty well set.  Which is why it isn’t needed so long as the core mechanics are well done, which in the case of Dou...[Read More]

Eternal Darkness

Eternal Darkness was a long time in coming, having started life on the Nintendo 64 before moving to the GameCube sometime before its release.  As one of the N64’s last games it had a large amount of hype behind it; there were very few if any adventure games half as ambitious that were even attempted for the platform and as the previews mounted it became obvious it would be something special.  The ...[Read More]

Luigi’s Mansion

It’s hard to believe that it took nearly 20 years for Luigi to finally get the starring role in his own game (I’m well aware Mario is Missing exists but if you consider that a game I have a copy of Captain Novolin to sell you).  For the entirety of his existence Luigi had been overshadowed by Mario but with Luigi’s Mansion Nintendo used the opportunity to define his character and show that he is a...[Read More]

Star Fox Assault

This should have been a match made in heaven.  When Nintendo and Namco announced a joint collaboration to create the next Star Fox in the summer of 2002 heads turned.  With the Ace Combat team at the helm along with Shigeru Miyamoto and EAD supervising the results could only turn out legendary.  However as the years passed with little or no mention of the game elation turned to doubt.  Would the a...[Read More]

Tube Slider

NEC came back to the US gaming scene initially with the weird Dreamcast game Industrial Spy: Operation Espionage in 2000, ending a 7-year publishing hiatus.  While they had disappeared after the failure of the Turbo Grafx-16 in Japan they were a prolific publisher, supporting nearly every console overseas.  With their resurgence it was thought that maybe some of their more popular franchises would...[Read More]

Ikaruga

Developer Treasure were no strangers to the shmup genre, having released what many consider to be one of the finest shooters of all time, Radiant Silvergun for the Saturn and arcade.  Sadly it never saw the light of day in the US until its recent XBLA release but even a decade of time did nothing to tarnish its sheer polish and innovation.  When news of a sequel hit everyone took notice and then c...[Read More]

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